Fire Magic

Fire Magic is one of the two currently existing Tier 1 Magic types in the game.

The spells available for it are:

Fireball
Every kid's dream and magician's first spell.

Fireball is fire compressed in a spherical shape, once cast it continues forward for a certain distance or until it explodes upon contact with an entity, the direction of the fireball cannot be changed mid-flight.

As a Fire Magic type, you start with it, too, at level 1 with the cheap cost of 100 Magic and cooldown of 3 seconds.

Fireball's damage formula: 30+(2*x); Where 'x' is the current level of the user.

Flame Geiser
When your anger is at the limits, rather than holding it in, release it in as an explosion in a spherical shape around you.

The requirement is level 13 with a cost of 300 Magic and cooldown of 5 seconds.

Flame Geiser's damage formula: 30+(3*x); Where 'x' is the current level of the user.

Trivia

 * 1) While one of the most common spells to start with, Fireball's damage among the 1st level spells is the lowest only being lower than Light Ray, which after a few levels due to it's higher damage per level will catch up to and even overtake it making Fireball the weakest 1st spell at level 11 and above.
 * 2) Flame Geiser is one of the two strongest spells together with Terrain Toss, that does not require you to stay in place while the Spell is cast.